The ontological nature of architecture is proposed as purely experiential and non-dualist. Then the concept that architectural design is the design of experience is introduced and its significance in representing and simulating architecture discussed. Following, experience is shown as working at different levels of complexity and degrees of understanding avoiding usual criticisms that other experiential approaches have received in the past. Finally, the work of Gordon Cullen is given as one good example of this approach.
(c) copyright Julio Bermudez 1990. All rights reserved.